Well, the post was started because a bug prevented the Ai from building ships and units. I can't see how the AI of MOO2 could do any better then SE4s AI. Besides, I have watched the AI now for a looooonnngggg time creating my MODs and I cannot say that it is utterly stupid. What needs work is the script files for the AI that decides how the Ai will do things but the hard-coded AI is good when the script files are good.
Don't forget that an AI will not have the same insights as a human for a long long time (if ever).
quote:
Originally posted by jowe01:
Despite all justified acclamation of the potential and customizability of SE4, let's not forget why this post was originally started: because the hard-coded AI is still utterly stupid !
Sorry to be a spoiler, but my feeling so far is that SE4 still has to go a long way until it reaches the (modest) quality of the AI even in MOO II. However, this is 2001, and it should be better...