View Single Post
  #19  
Old April 30th, 2003, 08:58 PM

SunDevil SunDevil is offline
Sergeant
 
Join Date: Dec 2000
Location: Mesa, AZ
Posts: 250
Thanks: 0
Thanked 0 Times in 0 Posts
SunDevil is on a distinguished road
Default Re: Proportions fix list

PvK,

Name := Efficient Jacketed - Photon Engine II

Ability 4 Type := Warp Point - Turbulence
Ability 4 Descr :=
Ability 4 Val 1 := 0
Ability 4 Val 2 := 0

Do you put this ability with this engine in order for it to be effected by the Warp Point - Turbulence in the Events.txt File?

Is this the only way for components to be affected by specific events is to create an ability within the actual component specification?

Thanks.
Reply With Quote