AIC is about a month old and yes is inspired from Proportions I think AIC expands the AI, Culture Centers and some economic changes so it plays well in finite and Solitaire Simultaneous.
I like it and AI Campaign is very addictive when playing solitaire and it has lots of potential. JLS next upgrade should address some Race balance issues and add some more gadgets
What is your favorate Race, I like the temporals.
I thinks the Fighter Tactical Mod is the first time tried in the game and it stops you from attacking the AIs planet with an AIR strike from one hex away . Only interceptors shoot every turn so Fighters are not as deadly in AIC, as in se4 when all that a Human Player needed is about 6 carriers and a few troop ships and you could win every game. Well almost every
[ April 27, 2003, 13:17: Message edited by: Grand Lord Vito ]