Thread: Map Issue (s)
View Single Post
  #1  
Old April 26th, 2003, 03:11 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Map Issue (s)

I'm trying to prepare the map for the Challenge Match.
Goal: 100 systems with "ballenced" starting positions.

Situation:
-Map generated using FQM 1.18, (I don't think this is the cause).
-114 Systems
-I deleted 2 systems.
-New warp conecting lines show up.
--From each of the systems that were originaly connected one of the deleted systems to a system on the other side of the map.
-I checked the "Linked" systems.
-There are no connecting warp points.
-I start a new game using an Ancient Race
-The warp links are on the map but there are no visible warp points.

Fresh install of SEIV and Latest Patch
FQM 1.18
Maximum Number Of Systems := 120

Questions:
-1) Is this "Normal"
-1a) Will this affect the game?
-1b) Is there anything I can do?

-2) Can i please have a map editor like CIV II?

Unimportant issue:
If you start a new game and generate a map it will be displayed in the upper right. This is good.
If you start a new game and load a map it will not show be displayed in the upper right. This is ok with me. I'm guessing it might be a feature so you can load a map someone created without seeing it.

--Unimportant Inconsistancy, (way to cheat?)
--If you start a new game
--Generate a map it will appear in the upper right
--If you then load a map it will appear in the upper right.
Reply With Quote