View Single Post
  #12  
Old April 30th, 2003, 11:21 PM
Dingocat85's Avatar

Dingocat85 Dingocat85 is offline
Corporal
 
Join Date: Apr 2003
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
Dingocat85 is on a distinguished road
Default Re: Primitive Proportions

Quote:
Originally posted by geoschmo:
I think making the primitives be able to defend themselves is really not something a lot of effort should be spent on. My view of the primitives is adding another "resource" for the space faring empires to take advantage of. The question won't be who can kill the primitives, but who can make the best use of them in their empire.
One defense I would give primitives would be some sort of cultural unity. I can think of three ways this could be done:

>>>>> 1) Make it well-nigh impossible to use intelligence on the natives.

>>>>> 2) Natives ought to be blissfully happy.

>>>>> 3) Make it impossible for the natives to surrender. What good is it keeping a massively inferior race alive, when with a surrender, you could control them completely, get all of their resources, planets, etc? UNLESS there would be some other reason to keep the natives alive...IOW, something the natives could build/do that nobody else could, that would make it worth keeping their Empire around. The 'Plague Intelligence Project' sounds great, but something in addition might be good...off the top of my head, maybe a long-range plague infestation missile weapon, called (for now) Foul Catapult?
Quote:
Originally posted by PvK:
Giving some of them plague weapons would be trivially easy. If you want to create some which have built-in infection abilities that aren't entirely intentional, that'd be pretty easy too. The problem is, if they're neutrals, then the only thing they could infect would be colonies in their own system...
Maybe so, but I was thinking that the natives would build a ship with a unique component, and the player would "buy" it from the natives, by trading resources, Tech levels, other ships, etc. for it.
>
>
>
On another topic, it might be a cool feature if natives didn't actually speak your language, but instead there had to be translations. This would have no affect on gameplay, it'd just look neat . For example:

We have received a message from the Ewok Chiefdom:
" 'Yub Yub Inga Ooooohah...' Translation: We admire the many shiny things your empire has"
(General Message)

...or, conversely:
" 'Yub Yubaaaaaah Yah!!' Translation: We shall play your fighting game with glee!"
(response to declaration of War)

...and so on. Might be fun
__________________
Do it, or I'll do something mean & unexpected.
Reply With Quote