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Old May 7th, 2003, 01:09 AM
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Dingocat85 Dingocat85 is offline
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Default Re: Primitive Proportions

I have an idea for a fun Primitive Ship Weapon: Raider Pods!
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Description: A tiny vessel of armed thugs used to beat up & enslave a ship's crew - Will not work against Master Computers.

Explanation: A seeker that, upon contact with an enemy ship, will attempt to control it, a la Allegiance Subverter. It should use relatively high supplies (you're arming a weapon with people, for god's sake! ), but a faster reload than the allegiance subverter - maybe, say, reload time 8?

Another weapon Primitives could get is a long-range, high-seeker-speed, tiny weapon sized, weak seeker damage resistance, level-1-plague-inflicting missile...named Infested Catapult, maybe?
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Quote:
Originally posted by Grand Lord Vito:
Trade with this [primitive] race is not as profitable as total control of the species.
With enough unique Intel (plague intel, for example) and unique weapons (i.e. Raider Pods, Infested Catapult, any other ideas?), there should be *some* incentive to keep primitives around

[ May 07, 2003, 00:27: Message edited by: Dingocat85 ]
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