I have an idea for a fun Primitive Ship Weapon:
Raider Pods!
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Description: A tiny vessel of armed thugs used to beat up & enslave a ship's crew - Will not work against Master Computers.
Explanation: A seeker that, upon contact with an enemy ship, will attempt to control it, a la Allegiance Subverter. It should use relatively high supplies (you're arming a weapon with people, for god's sake!

), but a faster reload than the allegiance subverter - maybe, say, reload time 8?
Another weapon Primitives could get is a long-range, high-seeker-speed, tiny weapon sized, weak seeker damage resistance, level-1-plague-inflicting missile...named Infested Catapult, maybe?
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Quote:
Originally posted by Grand Lord Vito:
Trade with this [primitive] race is not as profitable as total control of the species.
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With enough unique Intel (plague intel, for example) and unique weapons (i.e. Raider Pods, Infested Catapult, any other ideas?), there should be *some* incentive to keep primitives around 
[ May 07, 2003, 00:27: Message edited by: Dingocat85 ]