Re: Help! Ran out of stuff to research!!
BTW, I do agree with you that in a perfect world we'd never run out of new things to research. But I just don't see it happening. Making everything smaller could be interesting until everything is size 1.
A program could have been created that had a single component, example:
Laser Beam I
Size:1
Range:1
Power:1
Now a program could just expand on the numbers for each successive level researched, and change everything to 2 or 3 or 569 but you end up with limitations in tactical combat. Range being one limitation (you can only shoot so many squares), damage being another (You don't need to do 6 million damage to kill a DN). This is similar to what was one the SE4list and what MM was considering.
All that said though, I like Klaus and Instar suggestions as a better solution.
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