Re: 4 questions
ok, thanks all, you're fast!
Sentry : Yes I believe it is a mix between ships in enemy system, or ships with low supply. In fact I would have liked a guard order, so I can filter rapidly all ships in guards when I open the ship list.
red/green star : the problem is I like to check on the map the nearest green planet available to a given colonizer. Sometime the planet is a moon, and I dont see her. Not a big problem, I also use the planets list.
But the bigger problem is that the RSY letters are hidden too when you have a colony which is a moon. That's a bit cumbersome. I then usually launch some mines, so I least I see my empire icon when I glance at a system, but still I would have liked to always have a visual clue on planets with RSY abilities.
Populations : Yes was speaking of solo play here. In MP, I remember my olde stars game when I always had huge cargo fleets to optimize my mineral distribution. Still thats certainly a design decision to have only a +100% bonus when your world is at 20 Billions pop compared to 1 Million ...
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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