Re: Do Weapons Platform Need Help?
"But the WMG has only 30% bonus, extending the practical range of the weapon by only 3, which isn't that much."
Massive mount for a weapon platform: +80%
Stealth/scattering: -30%
ECM is canceled by combat sensors with +5% left over. Fleet gives you an additional -40%
So it adds up to: net +15% for the weapon platform with a normal weapon, net +45% with WMG
To-hits for the planet (WMG)
Range 1: 100% (100%)
Range 2: 95% (100%)
Range 3: 85% (100%)
Range 4: 75% (100%)
Range 5: 65% (95%)
Range 6: 55% (85%)
Range 7: 45% (75%)
Range 8: 35% (65%)
Once you get out to the LARGE ranges WPs get, you probably won't hit. But inside of ship range you've got a decent shot. Then again at any ship range the ships will likely hit 99% of the time..
I'm assuming both are beserker and that the planet gets that bonus.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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