Re: New PBW game : "Mediocrity"
I would rather give some areas under AI direction while leaving other fields outside of the AI rule. What seems to bother Slynky is the AI tendency to break treaties with every single neighbour, and I have to concur with him on this one. Having five wars going on when you take over an Empire can be somewhat annoying. I don't mind if the AI is attempting to build some defences, but I don't want these non-entities to even look at the diplomacy screen.
Or perhaps it is already possible to do so with a few tweaks in the AI files? I cannot say as I haven't delved into these mazes regulating what the AI will *try* to do once left alone.
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