
December 10th, 2003, 08:11 PM
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: New PBW game : "Mediocrity"
Quote:
Originally posted by geoschmo:
Actually if a player is going to drop out of a game and no replacment is available I'd rather they NOT set the "AI make no changes" option. As inept as the AI is, an AI that does nothing is worse. It unbalences the game because whoever is lucky enough to be in position to "harvest" it's empire will get a significant leg up on the rest. Of course this is true to a lesser degree even if the AI is doing it's best, but at least then it can be a nusiance to the players if not an actual factor in teh game.
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I think I disagree. When the treaty is dropped, my colony ships killed, and my planets attacked, I can tell you right away, I'd MUCH rather the AI did nothing. NOW, if the position is not filled soon and the AI plays at its usual weakness, then I (and others) can decide to carve it up and I can tell you it's much easier to do when I can prepare for it and drop the treaty myself (when I'm ready).
So when it comes to a person dropping from the game, in my opinion, to keep the game going as truly as it was, the least harm should be to those empires allied with it. Any long-term effects of the drop can be dealt with much easier that way.
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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