Re: Experienced SEIV players please offer suggestions
			 
             
			
		
		
		
		How to Play With One Hand Tied Behind Your Back  
 
To make your game against the AI more challenging try following some of these self imposed rules. 
 
1)	Treaties: Never make more than a Trade and Research Alliance. 
2)	Never break a treaty with the AI 
3)	Never glass a planet intentionally, Instead: 
a.	Invade 
b.	Blockade 
Explanation I	This is much harder 
Explanation II	It is more humanitarian, (ok, ok, I know what you are thinking) 
On a practical level in the long run it is a good skill to learn for play against humans. 
4)	Do not research 
a.	Mines till you run into one 
b.	Point defense cannons till you meet Fighters, CSM, Sats. 
Explanation I	Basically playing “dumb” as if your race had never considered mines, Fighters, CSM, or Sats and the defense for them. 
5)	This gives the AI a time advantage while your engineers scramble to find a defense to mines, Fighters, CSMs, and Sats 
6)	Once you have researched mines or PDCs add at least one to each ship larger than a Destroyer even if the AI is not using mines, fighters, Capital Ship Missiles, or Satellites 
Explanation I	Most of the better TDM include these which take the place of more appropriate weapons based on what you are using. 
7)	Don’t use Training Faculties 
Explanation I	The AI does not use these.  It really gives an “unfair” advantage. 
8)	Give TDM Races at least a “Low” bonus 
 
There are a bunch more.   
 
Anyone else? 
 
Abbreviations: 
CSM – Capital Ship Missile 
PDC – Point Defense Cannon 
 
EDIT: 
I really do need to proof befor posting. 
  
 [ May 04, 2003, 16:11: Message edited by: Gryphin ] 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
	 |