Thread: Shipset Opinion
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Old May 5th, 2003, 09:56 AM
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Xaren Hypr Xaren Hypr is offline
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Default Re: Shipset Opinion

This was my first attempt at using the bump/glow and other texture features in DOGA. I used part of the Nebula10 picture from FQM-Deluxe for the background...I wanted something a bit more interesting than a flat black for this image . It was interesting to render an image of something that had before existed solely as ink on paper .

The original concept had the engines forward, but in a different configuration. The ship's class got it's current name when I moved the engine pods to their current position and arranged the removeable cargo sections to the trailing hull. BTW, this is a human-built ship..so if/when I put an AI onto the (eventually) completed shipset, it's not going to have some of the niftier racial traits (organic/temporal/etc.) .

Quote:
Unless you want the engines faceted, you maybe could turn up the effective faces on those splines/add smoothing (assuming its splines)
The engines didn't turn out quite as I had expected, but I like the effect that I have gotten. Btw.....splines? I'm not too familiar with the word.
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