Thread: Fight Dirty?
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Old May 5th, 2003, 09:39 PM
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Default Re: Fight Dirty?

Quote:
Originally posted by Pooka:
quote:
Originally posted by Grandpa Kim:
Does he have ships or bases with space yard components on them? If so, steal one of those. Then use the space yard to deconstruct and analyze on the spot! This works, but I don't know if this happens at the beginning of the turn before any combats or at the end so best move it to a vacant sector first.
I've tried moving a sector away, doesn't work. Before the ship can move it just gets gunned down.
Okay, try this. Don't bother trying to move, just give it the deconstruct and analyze order. If it works, you get all the tech on the ship, if not, you are no worse off but he's still down one ship.

In addition, no one has mentioned Combat sensors and ECM. Get them! Use them! If he doesn't have them, you can take out his dreads with a pea shooter. You will rarely miss, he will rarely hit.

Stealth (and scattering) armor give a defense bonus of 5, 10 or 15% depending on the level you have. Believe me, this adds up. To get the cloaking effect just click on the appropriate icon (a ship with a green ring around it). If he doesn't have sensors to see through this, you can waltz in as you please. Warning: all your ships in a sector must be cloaked to avoid combat. If even one is decloaked, all ships will be discovered for the purposes of combat. If he is just viewing from a distance (one sector or more away) he will only see the uncloaked ship.
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