
May 20th, 2003, 04:57 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Fight Dirty?
Quote:
Originally posted by Pooka:
Two of his "allies" are getting nervous now after I managed to com-mimic him into war with one of them. I then took advantage of the fact that he missed his turn to convince them that he's using missing his turns as an excuse to have the comp declare war for him. (That way he can always try to take it back later.) They ate that up, hook-line-and-sinker. The war didn't materialize but the damage to their confidence has been done, and they're talking to me a lot more now.
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Well. Well, it sounds like you have the 'dirty' part pretty well down...
Everything that deals with mines already spaced happens before anything else. When you send those sweepers though, they _will_ clear the mines (and get hit by them if there are any mines left) before they engage in combat with the enemy. Remember to set them to RAM (set the whole class to Ram) so they do some damage before they're slaughtered.
Then send your troublemakers through the very next turn.... Maybe you should only send on through, at first, just in case he has Sensor Satellites somewhere. It would be good to know before you send the whole fleet through.
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