Re: Race characteristics - what\'s hot... what\'s not
I am currently experimenting with the "highly religious" thingy, and am surprised that no one has mentioned it. You get some really powerful facilities, most of which exert their effects system-wide. You get facilities which boost population growth, happiness, production, combat, and the nature shrine improves *all* resource values on *all* planets in its system! I have planets with resource Ratings ranging from 150% to 201%.
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