Re: Minor Racial Traits
I played around for abit with more abilities similiar to the Hardy Industrialists. Example: Super Spy you gain 25% bonus to intel production or poor spy with a penalty. Play around with the costs. Several ways you can do it. Make it have higher cost than raising it the first 25 and then lower than later of simply have it be effective cost wise only after normal points are maxed out. Way to gain the extra abilities.
Part of the ballance comes in it being an all or nothing package unlike the small changes in normal ability score changes.
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Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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