Can SEIV handle RLE (compressed) windows bitmaps?
Last year I was running short of disk space and tried to compress them, but I can't remember if it worked or not (I decided to buy a new hard disk
Edit: yes, it can handle them. Anyway, they're limited to a palette of 256 colors, so you'll need to reduce color depth (but IMHO the game won't lose anything).
[ May 13, 2003, 23:04: Message edited by: Lisif Deoral ]