Re: Question about general strategy: missles vs. fighters vs. drones vs. direct fire, etc
you are very right in your opinion. Its also my observation and I am playing the SE series since SEII. In the standard game there is a certain lack of different equal effective combat options. A solution would be to introduce "area weapons" and longer ranges than 20 squares for artillery type weapons.
But the good thing is that you can mod the weapon component files. One of the first files I recommend to mod are the PD cannons. Just deleting the to hit modifier of +70% is very effective and makes the seeker/fighter game more interesting.
Another bad thing are the standard mounts. They make emissive armor a bad choice and reduce the options of defending. I deleted them, improved the armor a little bit and the game become better.(because of more defending choices)
tschüß
KlausD
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