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Old February 12th, 2001, 04:34 AM
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Default Mobile Defense \"Bases\"

I've added the following to my MOD, but haven't tried it yet.

Name := Orbital Weapon Platform
Short Name := Orb. Wp. Platform
Description :=
Code := OWP
Bitmap Name := SpaceStation
Vehicle Type := Satellite
Tonnage := 300
Cost Minerals := 300
Cost Organics := 0
Cost Radioactives := 0
Engines Per Move := 0
Number of Tech Req := 1
Tech Area Req 1 := Satellites
Tech Level Req 1 := 4
Number of Abilities := 0
Requirement Must Have Bridge := True
Requirement Can Have Aux Con := False
Requirement Min Life Support := 1
Requirement Min Crew Quarters := 1
Requirement Uses Engines := False
Requirement Max Engines := 0
Requirement Pct Fighter Bays := 0
Requirement Pct Colony Mods := 0
Requirement Pct Cargo := 0
Launched from Ship := True
Launched from Planet := False

I've been looking for a way to tow bases to warp points, and this is what I came up with: a really big satellite. Since it can't be launched directly from planets, it can't be hidden on a planet and deployed during battle. If we ever get the ability to customize the component requirements, I'll disallow robo-miners, as that's not what they were designed for. Do you think they should cost more?
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