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Old May 21st, 2003, 02:10 PM
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Default Question about simultaneous freeze

Can anyone give me a breakdown of what happens at what percentage in simultaneous processing? I'm testing a modded race trait, and it consistently freezes at 91% when processing 2400.9. If I rename/remove my AI_Construction_Units.txt, the problem sometimes goes away. I thought 91% was during the combat phase--is that wrong?

Also, can you specify specific design names in AI_Construction_Units.txt, or are you limited to design types (like AI_Construction_Vehicles.txt used to be)? I don't see how that would cause my freeze, but... ?
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"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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