Re: Mod mod mod....
No. Size is irrelevant in determining what gets hit. Hit points are what determines that. Components with fewer hit points are less likely to be hit than components with more hit points. Except possibly components with armor ability. They might be the other way around, but it is difficult to test properly. But non-armor components are definitely more hit points, more chance of being hit.
[ May 22, 2003, 08:13: Message edited by: Imperator Fyron ]
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