MOO3 could have been a good game, but all those cool ideas (except how they have real time combat done) boil down to little more than eye candy because you can't really get past the AI and the GUI to actually make good use of them. Well, the ground combat might not be as useless, but with how the rest of MOO3 plays out, it is overwhelmed. Now, how they did real time combat is not very good, and should not be emulated for se5.
