Re: Moo3 is a shareware now
There's a reason why most SEIV gamers hated MoO3. We all love micromanagement (see the 'SE IV code' thread) and SEIV delivers it to us in grand style.
This does not mean that we represent the sum total of the strategy space gamer community. There must be many people out there who want to conquer the galaxy in two-minute, five-clicks-of-the-mouse turns.
Sim games have their own market. If Atari had aimed at them and not at, well, gamers like us, they might have had pretty good sales on MoO3. We would still hate it but the game wouldn't be such a fiasco.
That having been said, it is never a good idea to pull a gentre switch on your public. It is better to re-release the same game with better graphics (anyone remember Terror from the Deep ?) than to give your public something they do not want and weren't expecting.
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Have you ever had... the sudden feeling... that God is out to GET YOU?
Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
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