Re: Increasing turn speed
Ruatha, the issue with timezones is that when the majority of players are in the same timezone (as happens a lot), they will always be the first to submit, and the other players will usually end up being Last. If only one player is the odd one out, he might be able to average to 0. But since several players will get positive point values each turn, the odd one out will eventually have to be kicked. If there are more than one players in the opposing time zone(s), then it gets worse, as the second to Last player could often never have the chance to submit first and cancel out the negatives, and so would end up getting kicked. Several of the games I have been in have caused me to be one of the Last to submit each turn simply because the turn processes while I am asleep and most all of the other players are awake when it processes.
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