ok, i don't know what happened to my original post on this, i couldn't find it.
i have no objection to different races.
i do object to 'elves are good, orcs are evil'. elven culture might be good, in focussing on learning and peace, but like you said, that would be there culture.
i don't object to strengths and weaknesses.
i do object to 'elves are superior, orcs are inferior'. in other words, if elves are long-lived, gracefull and inheritly skilled at everything, it's because they spend a lot of time studying life-extension and body-manipulation magics, which would give them extensive weaknesses elsewhere - perhaps more than if they took a more balanced approach.
regarding humans, i do object to the 'humans are somehow superior and have no specific strengths and weaknesses' attitude.
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I would tend to lean toward including non-human races. I would add that, as a matter of courtesy, one should only assign cultural traits to an NPC that negatively affect their own character.
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huh? you mean, if your an elf, the npc is an elf, you shouldn't give all elves massive bow skills?
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Besides, if we don't have other races, how am I going to include that half-orc, half-dwarf dragon-riding mage-warrior?
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ok, everything but the dragon is fine.
how are you going to balance that?
i can see several ways an immortal society could be 'fragile': ambition or lack of drive, extended anxiety over all they've got to loose and/or major recklessness, boredom. basicaly, although everyone would have a lot of time to 'be all that they can be', they would also have a lot of time to 'be all they shouldn't be'. extremes.
[ July 09, 2003, 06:23: Message edited by: narf poit chez BOOM ]
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