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Old June 6th, 2003, 04:58 AM
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Default Re: Explanation of AI State??

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By counting the BSY being added to the Construction queue, during your supervised AI test game; you will know precisely, what State the AI just switched to.
I just define special ship designs with low cost (Infrastructure, Attack, Prepare for Attack, etc.) and have the AI build one at the beginning of the entry for that queue. Then, I know right away what state it's in. Of course, removing them after testing is finished can get tedious.
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