Thread: Space monsters
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Old February 15th, 2001, 09:45 PM

Possum Possum is offline
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Default Re: Space monsters

S_J, hey cool idea!

One idea that occurred to me in a whimsical (i.e. heavily sedated) moment would take no changes to the game, just a house rule.

"Helvetians In Space" - One player would play the Space Swiss. The Swiss player would suffer the same limits as a Neutral, in that he could never leave his home system(s). In exchange, ALL human players would agree never to attack the Swiss player. The AI players would be the Swiss' own problem. This would allow the Swiss player to act as a broker, buying, selling, and trading any imaginable assets from resources to ships and/or technology.

But I like the Space Monsters idea better. Sigh, all those old Star Trek episodes, how would they translate to random events in SE4

"Your flagship has been given a new destination halfway across the flipping galaxy, because your first officer is in heat"

"Your flagship loses all movement for the turn and is detained in orbit around this planet, while the captain makes love to some sleazy green-skinned wench with pointy teeth"

And I cannot even *begin* to imagine how to translate "The Trouble with Tribbles"...
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