
June 12th, 2003, 05:19 PM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
Posts: 1,311
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Re: Highliner Mod - 1.04b - PBW Observations & Patch
Quote:
Originally posted by Phoenix-D:
No, it doesn't if you have Gold. Use the neo-standard bitmap as the Primary one, and a standard SE4 bitmap as the secondary.
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Thanks. Armed with that bit of info, I went back to the VehicleSize file and made it Neo-Standard compatible. And so...
CURRENT STATUS
Data files - 100% completed (made totally Neo-Standard compatible)
AI/race files - 30% (changes made in generic AI files; Abbidon, Amonkrie, Cryslonite & CueCappa completed)
Image files - 100% (intro screens and substitute highliner/worldship pics complete - two other highliner pics adapted from other graphics)
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