(
climbs back out of the datafile salt mines, wipes brow)
OK, here's how it stands.
Cargo, cloak, boarding parties, and colony tech have been ruled "right out" for units. So, here is what I have my Riders ("fighters") able to carry at this moment...
- Scanner Jammer (in armor)
- Medical Bays
- Mine Sweepers
- Remote Miners
- Armor, Shields, & Weapons of all sorts not Banned above
- ECM
- ECCM
- Ship Control
- Life Support
- Crew Quarters
The Last batch of changes, plus the results of some research I did in other threads re: AI design, has put me back a bit in my status report...
CURRENT STATUS
Data files - 99% completed (pending proofread)
AI/race files - 0% (basically starting from scratch)
Image files - 100% (
This at least seems foolproof

)
Mod Readme - updated on a few points, most importantly with an acknowledgement of the aid and advice given on this thread.
(
wipes hands, trudges back into the saltmines)
EDIT - link to old Version of Mod Readme removed, go upthread for latest Version
[ June 21, 2003, 02:55: Message edited by: General Woundwort ]