
June 16th, 2003, 12:21 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Highliner Mod - 1.04b - PBW Observations & Patch
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Isn't that what the "Combat Fighter Group Amount" lines in the Settings and Strageiges files does?
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No. That has to do with how many get launched in a group in combat, not with how many can be in a stack. Also, it gets overridden by the strategy that ships are using, so it is a useless feature (except maybe for planets, but I think there are settings in the AI files so that AIs do not use the line from Settings.txt either...).
Quote:
- Scanner Jammer (in armor)
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Scanner Jammers only work outside of combat, and I don't think you can even click on an individual enemy fighter on the strategic map when they are in a group.
Units do not take damage to components, it is all dead or all alive. So, things like Aux Control are meaningless. They can not lose their "bridge" unless the fighter is destroyed.
[ June 15, 2003, 23:27: Message edited by: Imperator Fyron ]
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