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Old June 23rd, 2003, 10:44 AM
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Default Re: My AI Design Q&A

MB and JLS, thanks for both of your very helpful comments explaining more about AI state to me. I am beginning to have enough of an understanding to break out construction queues in more detail. Here are my thoughts so far.

Right now I'm using these 3 groupings:
Exploration

Not Connected

Infrastructure, Prepare for Attack, Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Secure Holdings After Attack

I'm considering the following 6 groupings:
Exploration

Not Connected

Infrastructure

Secure Holdings After Attack

Prepare for Attack, Attack, Incursion

Prepare for Defense, Defend (Short Term), Defend (Long Term)

In the new groupings, I broke out Exploration and Not Connected for critical early game considerations. I broke out infrastructure because its the only relatively peaceful mid-game state. I broke out secure holdings after attack to emphasize a little extra colonization (but not as much as exploration), and with expectations of another attack soon. Finally I group the aggressive states together, and the defensive states together.

What do you guys think of those 6 groupings?
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