Adamant is going to use them all in abundance. In it so far, the Projectile Weapons use 1/2 and 1/4 damage to shields, as high velocity projectiles rip through armor (all energy is focused in a small area, and so it can pierce armor better than energy weapons can), but are not as effective against shields. Energy weapons will have x2 and x4 to shields, as the energy gets dispersed against the hull and such. That is just the basic plan, having decided on the particulars yet.

I am trying to keep things inconsistent with the base game as much as possible.
P&N has used several of them. APBs do 1/2 to shields (or is it 1/4?) and have increased damage, for example. I think SJ made Acid Globules do x1/4 to shields, as acid can eat away matter, but is not as effective against shielding. If he didn't, then I suggested it to him and he never got around to it (I know it is in Adamant

). It has been such a long time...
[ June 16, 2003, 22:34: Message edited by: Imperator Fyron ]