Thread: I am a BAD boy!
View Single Post
  #8  
Old February 19th, 2001, 03:21 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: I am a BAD boy!

quote:
Originally posted by Markavians:
The idea behind PPP is making the planet believe that their own empire is wrong, and that they should abandon them, or join the instigating empire.


Yeah, this is how it should work, but I don't believe it does. If you read the description, its something like "install government officials sympathetic to your causes" or something to that effect. In my experience, PPP (if it succeeds) ALWAYS brings just a planet over to YOUR empire. Anarchy Groups (when successful) only SOMETIMES brings a planet over to your empire, most times makes it independant. Crew Insurrection (when successful) brings a ship over to your empire - I have never had this Intel op fail, it always seems to work.

IMO, there are flaws in the system. PPP is TOO EASY. I routinely take down sizeable empires in 10 - 15 turns using it. Crew Insurrection should NOT work on ships with a Master Computer - that should be a"Computer Combat" item instead of just a Computer Virus. However, all in all, it (Intel) is a pretty good aspect of the game. In fact, Crew Insurrection is a very popular form of "research" for me. There are some areas I never research - I just steal the ships and analyze them....
Reply With Quote