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Old June 20th, 2003, 04:38 PM
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Torkle Torkle is offline
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Default Hidden Ancient Ruins

Here's my goal: Make all the planets that have Ancient Ruins also have 'Sector - Sight Obscuration' at various levels. Looking at StellarAbilityTypes.txt, it doesn't seem that I can give two abilities to a given planet. Do I have to do something like overlay a storm with the sight obscuration ability overtop a planet that has ancient ruins?
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