View Single Post
  #5  
Old June 23rd, 2003, 10:53 PM

Loser Loser is offline
Colonel
 
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
Loser is on a distinguished road
Default Re: can waypoints from construction sites be automated?

Ah the joys of micromanagement.

One trick, which might not work well in human games, is to make multiple classes of the same ship design. Name the whole classes after specific needs as you need them: Western Front, Cryok IV, Not That Jerk Again, whatever will pique your memory.

Then, when the ships materialize, at least you'll know where you meant them to go.

That and checking F6 every turn. Sort the table by Movement Points and you'll see who is lolly-gagging around every turn. Then you can do something about them.

I don't remember the keystroke, but there was a hot key in Age of Kings that would jump your attention to the next idle peasant. A friend of mine used to use that key in combination with the Delete key quite frequently. No mercy for slackers!
Reply With Quote