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Old July 14th, 2003, 02:06 AM
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General Woundwort General Woundwort is offline
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Default Re: STM "Final v1.7.5" Discussion

I am puzzled.

I ran a quick-start game (Feds) and found the movement system to be quite challenging. In fact, I couldn't design a ship with more than 1500 supplies, and the way the ships moved that could get eaten up just moving through two solar systems.

I also ran a start-from-scratch game (Feds with some production percentages), and this time, when I designed ships, supply availabilty and usage were closer to SEIV norms.

Whaddablazes is going on?
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