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Old July 28th, 2003, 06:28 AM

DeadZone DeadZone is offline
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Default Re: STM "Final v1.7.5" Discussion

an idea, how about removing all of the original SE:IV technology and components cos I mean, capital missles and depleted uranium shell in star trek!? I think not, or at least not in the time-period of which is being covered by the mod
And have the impulse engines give minimal movement, so, at the beginnin your ships can only move 1 square wit impulse, and possibly only 2/3 extra wit warp.
I think that would be better
Also, have it so u must have a structural intergrity field (I think this is posible, Im not sure)
And how about take out carriers, after all ST doesnt have fighters, they have shuttles, wit which (tho the game will see them as a fighter) have it so normal ships can only have 1 or 2 shuttles max (ie. up the size of the hulls and up the weapons to compensate)

Thats it for now, tell me wot u think

[ July 28, 2003, 06:15: Message edited by: DeadZone ]
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