
July 29th, 2003, 02:59 AM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
Posts: 488
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Atrocities:
quote: Originally posted by DeadZone:
And have the impulse engines give minimal movement, so, at the beginnin your ships can only move 1 square wit impulse, and possibly only 2/3 extra wit warp. I think that would be better
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We did this for the AST mod and it works well, but given Captain Kowks design for the mod, this propulsion model does not work. The larger the ship the more engines it takes to move. The idea I had behind this is (in theroy) once you've gotten to the more larger ships you should (again, in theroy) have the more powerful engines, I would think that it would work, if not, then just put a torpedo thro my hull, lol
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