quote:
Originally posted by raynor:
With the Merchant 5% maint. cultural bonus and Maintenance set at 120. You are now paying, 25% - 25% = 0% maintenance.
With regard to your suggestion. If a ship costs 1000 minerals, and you want 120 maintenance to mean that you knock off 20% of 1000 from the maintenance, this lowers the maintenance of the ship from 250 minerals to 50 minerals or 5% of the cost of the ship. This is how it currently works. 
Choose the Merchant culture for the extra 5% maintenance, and you pay 0% maintenance...
Okay, I was looking at the manual, which said maintenance was 30%, while the settings.txt file says 25%.
Actually, what I meant was the percentage reduction reduce the amount. I.e., you have a ship that is 1000 minerals, 30% (okay, I seem obsessed w/making maintenance 30% sorry) of that is 300, so the unmodified cost is 300.
THEN start calculating the maintenance bonus. I.e., 5% of 300 is 15 so the maintenance is reduced by that amount to 285.
Of course, that makes a maintenance bonus a bit less useful.
So maybe what should be done is either raise the maintenance % back to 30, or lower the max maintenance bonus to 115% so taking the merchant bonus won't give you free ships.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
[This message has been edited by Sinapus (edited 18 February 2001).]