Re: STM "Final v1.7.5" Discussion
Under the newest patch all of the races appear to be expanding quite well.
Turn
8472 - (25) 2 systems (50) 4 systems (100) 7
Borg - (25) 3 systems (50) 3 systems(100) 7
Breen - (25) 3 systems (50) 6 systems (100) 9
Cardassian - (25) 5 systmes (50) 12 systems (100) 18
Dominion - (25) 4 systems (50) 6 systems (100) 13
Federation - (25) 4 systems (50) 7 systems (100) 7
Ferengi - (25) 5 systems (50) 8 systems (100) 12
Klingon - (25) 2 systems (They did not expand past this)
Romulan - (25) 3 systems (50) 8 systems (100) 7
Tholian - (25) 4 systems (50) 8 systems (100) 10
Here is the latest info on the next patch.
Star Trek Mod v1.0.5
1. - Fixed Error in Cargo Bay V
2. - Increased Cargo Storage Abilities for Cargo Bay I - V (100, 150, 200, 250, 300)
3. - Increased Range of Nova Burst I - III
4. - Decreased Reload rate of Nova Burst I - III from 2 to 1
5. - Corrected Spelling error of Small Efficent Impulse Engine
6. - Increased Range of Gravimetric Torpedo I - III
7. - Decreased Reload rate of Gravimetric Torpedo I - II from 2 to 1
8. - Changed Weapon Damage Type of Plasma Torpedo I - V from Normal to Skips All Shields (More to the design of the weapon used by the Romulans)
9. - Increased Range of Plasma Burst I - III
10. - Reduced Reload rate for Plasma Burst I- III from 2 to 1
11. - Increased Range of Crystalline Torpedo I - V
12. - Decreased Reload rate of Crystalline Torpedo I - V
13. - Changed Pulse Phaser I - VI from Normal Weapon Damage to Skips Armor
14. - Reduced Pulse Phaser I - VI Tonage Space and Structure from 20 to 10
15. - Changed Pulse Phaser I - VI Weapon Display from Torp to Beam
16. - Reduced Small Pulse Phaser I - III Weapon Display from Torp to Beam
17. - Changed Small Pulse Phaser I - III from Normal Weapon Damage to Skips Armor
18. - Increased Quantum Singlarity Beam I - III Damage at Range from 5 to 15 each
19. - Removed All but the Combat Captains components. (Will add revised one back in later)
20. - Changed The Reload rate for Quantum Torpedo I - V from 1 to 2
Star Trek Mod v1.0.4
1. - Reduced Tonage of Mini Positron Torpedo I - IV from 20 to 10
2. - Incresed Range of Mini Positron Torpedo I - IV
3. - Decreased Reload rate for Mini Positron Torpedo I - IV from 2 to 1
4. - Added Master Computer I - III back to the mod by popular request
5. - Changed Racial Trait Ancient Race cost from 1000 to 0 (For use with AI's)
6. - Changed Supply amount used on Impulse Engines I - V to 5 each
7. - Increased Supply Storage Ability for Impulse Engines I - V
8. - Added Supply Amount Used 50 to Transwarp Drive
Star Trek Mod v1.0.3
1. - Added AI_DesignCreation files to Ktarians, Nausicaan, Sheliak, and Tamarian Races
2. - Replaced All Race AI_DesignCreation files
3. - Fixed Federation Race Portrait and Mini image so that numbers show up better. (White on white did not work well)
4. - Changed The Color of the Main Icons boarder to yellow
5. - Changed The Color of the Order Icons to Green
6. - Fixed Error in 8472 General.txt
7. - Fixed Errors in Breen General.txt
8. - Fixed Error in Ferengi General.txt
9. - Made New Breen 5k EMP file to replace bad one
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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