Something is fishy about shield regenerators in the mod. They're called regenerative shields. Regenerative shields I-III require you to research borg shields tech to levels 6-8 respectively(BTW, those are the only components you get for researching borg shields). Levels IV&V require you to research shields tech to levels 9&10. The problem is that borg shields tech has a maximum level of 5, so actually you don't get *anything* for researching it. Shields tech has a maximum level of 6, so you can't research it high enough to get the regenerative shields. I guess these things aren't deliberately left inaccesible.
Another thing: small incenerator beams require borg high-energy weapons as a prerequisite when they should require borg energy weapons.
Also, the WMG-equivelants of different races probably should get their range increased, after all their describtion talks about long range and some weapons described as medium range outrange them(for example the neural disrupter)
Flux pods I-V you get from 8472 stellar harnessing all have a tech level requirement of 1.
[ August 01, 2003, 11:37: Message edited by: J. ]