Re: STM "Final v1.7.5" Discussion
Do any of you have a clue as to how much of an undertaking it was to add the Colony Mod to this ST mod? It was not easy, but it has been done. I am in the process of play testing it now to be sure all of the errors and conflicts are taken care of. I hope that they are at any expense.
Here is a current list as of this morning.
Star Trek Mod v1.2.0
1. Updated Splash BMP
2. Added All Race EMP Files
3. Changed All Races General Doc to include the Colony Mod Traits
4. Chagned All Races Research AI Files to include the Colony Mod
5. Added New Vulcan Ships to the Vulcan Neutral Race
6. Chagned All Neutral Race General files to include Colony Mod Traits
7. Changed All AI General files to inlcude Colony Mod Traits
8. Added Research Doc to all Neutral Races
9. Changed All Neutral Race Research files to reflect Colony Mod Traits
Star Trek Mod v1.1.9
1. Added Repair ability to Crew Quarters (1 per turn)
2. Added Place holder Racial Traits to RacialTraits doc (For future use)
3. Added Colony Mod coponents
4. Added Colony Mod technologies to TechArea (15,16,17)
5. Added Added Colony Mod racial traits to racialTraits doc
Star Trek Mod v1.1.8
1. Modified Each Races Defualt Designs (Satellites) to use race weapons
2. Modified Each Races Defualt Designs (Weap Platforms) to use race weapons
3. Modified Each Races Defualt Designs (Battle Stations) to use race weapons
4. Modified Each Races Defualt Designs (Shuttles / fighters) to use race weapons
5. Fixed Minor errors in some races Settings.txt
Star Trek Mod v1.1.7
1. Updated Installation Doc
2. Added More Star Trek system names to SystemNames.txt
3. Added New Emperor Names to EmpeorNames.txt
4. Added StarFleet to DesignNames - Starfleet ship names
5. Added More Emperor types to EmperorTitles.txt
Star Trek Mod v1.1.6
1. Fixed Fixed Error in Breen Cloaking II
2. Fixed Breen Cloaking II & III now obtained at correct tech level.
3. Fixed Error in VehicleSize Battleship - General Race Technology. Was tech level 18, now 1.
4. Fixed Ferengi High-Energy Weapons were showing up in Klingon Technology
5. Fixed Ferengi Warheads were showing up in Klingon Technology
6. Fixed Error with Breen Ships in VehicalSize doc
7. Changed All propulsion designs in VehcialSize doc - More uniform
8. Changed 8472 Combat Plexus I - II bmp image to 311
9. Changed Dominion Varethiel Armor I - III bmp image to 728
10. Changed TechArea shuttles Technology - removed unneeded requirements
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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