Re: STM "Final v1.7.5" Discussion
I believe that I have fixed the problem.
For some reason when a player sets the game to select a random number of players, those AI controlled players do not have access to the colony technology listed in their General.txt files. This racial trait is listed in all of the three settings, (2k 3k 5k) as the Last racial trait.
The AI will not recognize the racial trait Colony Tech - (Rock, gas, or Ice) if it is Last.
I seemed to have over come this problem by moving the colony racial trait in each of the 3 settings from the Last racial trait to the second right under each races specific racial trait. This has worked for each race thus far.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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