quote:
Originally posted by Imperator Fyron:
But that is very boring. Perhaps it would be better if you just removed the damaging ability from WPs, as that is the only navigation hazard one...
Try this.
Stellar ability types file changed so that is only uses ancient ruins. This will stop any Ancient Ruins Unique Technology getting into your game. I also changed the stellar ability types file so that warp points are not a navigation hazard. E.g. no damaging abilities. The sect type file changed so that unstable warp points and normal warp points look a like.
1063491047.zip