Re: STM "Final v1.7.5" Discussion
Well the battle has slightly improved. I have been able to finally punch through into one of the breen systems and have erradicated all of their worlds. I am holding my own against the Borg for now, who for some time could simply out run my ships, and now the Cardassian and the Klingons are testing my boarders.
I am gathering a fleet to penatrate further into breen space, it is my desire to wipe them out, all of them.
I am using remote miners now and this has proven to be highly effective to get resources. I am now in the process of clearing an asteroid system of Breen infection and will dipatch a lot of resource ships once the system is clear.
Mines are utterly useless against the AI at this point, but still highly effective against me. The Borg ships are so huge that they can clear a 100 mines with one ship and they often do.
The Breen have been the best AI opponent thus far with incursions and attacks. I have temperal spy satellites up now in all of my systems and have been detecting their ships as they enter. My Atrocities Class Heavy Cruiser armed with Positron Torpedos has proven to be quite formiddable.
About making the Romulans better opponents, I think they are good oppoents, but the way they are set up is hurting them. I will fiddle around with them a bit and see what I can do to improve them. But if they get a good starting location, they will do well.
The Breen are using battleships and dreadnoughts now. So at least one other AI is using the larger ships hulls.
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Star Trek Mod v1.3.0 as of 10-28-2003
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1. Fixed Spelling error in name Impulse Engine IV
2. Changed Shuttle alternate image from shuttle to FighterLarge
3. Changed Borg Plasma Projector I - III family from 2009 to 2109 to stop conflict with borg ripper beam
4. Changed Tonnage Space Taken from 15 to 20 for Emissive Armor I
5. Changed Tonnage Space Taken, and Tonnage Structure for Shield Generator I from 30 to 40
6. Changed Tonnage Space Taken on Computer Virus I - II to 30
7. Fixed Plague Bomb I was named incorrectly and had the wrong General Group (Thanks TNZ)
8. Added Requirement Torpedo Weapons 4 to all Races Torpedo Weapons.
9. Fixed Level requirement error in Breen Organic Extractor II
10. Fixed Masking issues with Components BMP (Mini)
11. Removed Extra Medical Facilities I - III (Duplicated)
12. Fixed Small Anti - Matter Torpedo I - III had ferengi weapons as family name instead of weapons
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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