
October 31st, 2003, 04:41 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: STM "Final v1.7.5" Discussion
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1. The answers is that the ship construction technology is set for a medium galaxy. And the colony technology is set for a small galaxy.
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I fail to see how that is the case... the Colony Techs just cost 500k so it is hard to research them in the early game, that is all. Ship Construction in STM is designed to be very expensive, so obviously level 5 or 8 in it is going to cost a lot more than any other tech at level 1. A lot of high levels in tech areas (shields, weapons, etc.) end up costing more than the Colony Techs to research. I don't think raising the cost of the colony techs would be that great of an idea.
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2. And there are to many moons for the races to inhabit in a system.
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In your opinion, sure. It is not a matter of fact, just one of opinion. Many people like the number of moons in FQM (which is built in to STM), others do not. You can always use a "classic" type map, which does not have the moons.
[ October 31, 2003, 14:45: Message edited by: Imperator Fyron ]
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