
November 11th, 2003, 12:46 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by DavidG:
Waaaa I can't put armour on my Federation ships. This may have been fixed (I'm playing a multi 1.25 game) The Federation Ablative armour restriction of 2 per ship applies to regular armour too if you have both on. is this the way it's supposed to be?
I think they may have the same family or something. I can put on say 5 regular armour then if I add just one abblative armour I get the message 'only 2 components of type Federation Ablative armour allowed'
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Has been fixed:
Star Trek Mod v1.2.8
2. Changed Federation Ablative Armor Family name from 10 to 197. This should allow for other armor to be added to designs
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Please keep the bug reports coming. I would like to get as many bugs fixed as possible by this weekend so I can include them in the 131 Version.
Also any AI issues and such. Fixes ideas whatever, just submit them please. Thanks
The 131 Version will be it for a while. I need to finish up the AST update and work on the Conquest mod.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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