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Old December 5th, 2003, 01:27 PM
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Atrocities Atrocities is offline
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Default Re: STM "Final v1.7.5" Discussion

Well this is info on my current test game.

I am playing as the Dominion. I have set up my empire to be more construction oriented, and have used the Zealot Culture to the end.

Race:
Dominion
Federation
Ferengi
Cardassian
Klingon
romulan
4 Neutral

Game Settings:
1 planet start,
Good Start
5k racial points
No events
Tech level low
Tech Cost low
Medium Bonus

By turn 50 the Romulans were in the lead followed by the Klingons, Federation, Cardassians, Ferengi, then I.

I have had a tough go of it. I was able to get out and claim severl ideal worlds early on, but then I encountered the Klingons. I glassed one of their worlds for good measure then withdrew my scout ship.

The Klingons responded promptly by destroying my ship and declaring war upon me.

I then discovered the Cardassians and attempted to glass on of their worlds. It failed. Within two or three turns they declared war upon me as well.

I encoutered one Neutral then, and aside from loosing my ship, we are now military allies.

I discovered a second Neutal and we have had a cold war going ever since.

The Romulans were discovered most recently and for a good long while did nothing to me. Then without warning they glassed one of my planets and have been running raids against another. They have shared colonized two systems with me and are currently at war with me.

The Klingon have glassed two of my worlds, one several times, and have oblitered most of my fleets.

The Cardassians and I are more evently matched and I have been able to repell most of their current attacks, but they did manage to glass four of my colony worlds before I had a fleet in play to protect the systems.

I now have a good sized fleet in one key system, and two smaller fleets quarding warp points into two other systems.

I have been forced backed by the Klingons, very aggressive buggers. I was able to repel their Last attack but it cost me dearly. They are using the cloaking device very effectively to breech my systems defenses and attack my colony worlds. I have had to deploy ships to two warp points, each equiped with an Atrociites class Battle Cruiser with hyperoptics II. This is my only way of detecting them. I have fortified most of my planets, but even with fortifications I have lost worlds to both the Romulans and the klingons.

I am now at turn 100 and have on going skirmishes with the Cardassians. I am using intel projects to my advantage, but the other empires are catching on and are now deploying very nasty intel projects against me. I cannot wait for the next patch so my counter intel bonus will work.

The top players as of turn 100 are:
Federation
Romulan
klingon
ME (Dominion)
Cardassian
Ferengi
NEUTRALS

I have not yet encountered the Federation or the Ferengi.

I will save this game and have it available for download upon request. (I am running 1.3.5 but you should still be able to run it with older Version I think.)

I know one thing that this mod does do, that is it takes out the 200 quick turn win and draws out the game play a lot longer than standard SEIV.
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