OK, please forgive another newbie question related to mods & images & FQM:
I'm still a bit overwhelmed by all the image mods out there.
I enjoy "maxing out" my SEIV games. So, What I want to do is this: I want to
get the most comprehensive set of images and make FQM-Deluxe usable by my mods
without causing the mods to get horked up.
So, since I play Stock SEIV, DevNull, and now Star Trek 1.3.5. do I just copy over the
"largest" image.mod files into each of the appropriate picture directories for each mod
I use? And, how can I get use of FQM-deluxe in DevNull and Star Trek (or any future mods I
load up)?
Are they able to be overlapped, or is it a one-or-the-other proposition?
thanks,
Alarik
(yes, I know this is getting off the Star Trek topic, but I've got to occupy myself somehow until the game starts...)
Quote:
Originally posted by mottlee:
quote: Originally posted by Imperator Fyron:
If AT did not add anything new to the SystemTypes.txt file when copying it from FQM, a better solution would be:
1) download FQM Standard
2) find the FQM Standard\Data folder
3) copy the SystemTypes.txt file from this folder
4) find the Star Trek Mod\Data folder
5) paste the copied SystemTypes.txt file from FQM into the Star Trek Mod\Data folder
This should be the same systems file, except that all systems with non-stock system images are modified to simply use stock system images (no extra nebulae, novae, black holes, etc.).
Note that this is better because FQM Standard is around 1 MB, instead of around 30 MBs for the FQM Deluxe file that you would need to get the missing system images from.
Of course, this does not help games in progress, onlt new games. CUrrent games can be easily fixed without any downloading. Just copy one of the stock Black Hole images, renaming it to the name of the missing image.
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OK will do I did D/L both but did not know what to look for